Melee is a game in which the physics engine allows players to move in a way atypical to most games. The movement of melee is diverse, in choice but also in speed. Every interaction has a nearly infinite number of permutaitions depending on the decisions of the players. Much like another form of fighting, boxing. Boxing is exciting in that each punch has a chance to be the last. However, not all boxing matches are exciting. Boxers will grapple, jab and flee when they feel it is necessary. These moves are all considered “boring” to most fans, so most fighters try to explore different options.
There are fighters with style and grace that captivate and hold attention. There are others who prioritize patience and caution. It’s why Ali will always be considered the greatest. It’s why so many people have Mang0 over Armada. On top of skill and strength, the true essence of fighting is creativity. Fighting becomes poetry in motion when it’s expressed by the best.
Even now at the dawn of 2021 with the skill of the top 100 being the highest it’s ever been, people still style all the time in top tournaments. This is what I mean when I say that melee allows players to move in an atypical way. Creative play is at the forefront of progress. The game is nearly at it’s 20th anniversary and with the release of a new [reliable online service,](https://slippi.gg/) there has been an exponential increase in the skill of players, all while playing over an internet connection.
Melee isn’t incredible because it’s a great fighting game, Melee is incredible because it **is** fighting. The creativity, flow and dynamics allows players to express themselves in matches. As an independent community far from the “support” of their game developper, Melee has nothing but a bright future, and I’m here for it.