You make it sound as if long loading times are a bad thing, but let me tell you something your stupid brains can’t figure out on their own.

What Miyazaki has intended to do by creating these loading times is to revolutionize story-telling in the Souls franchise by taking the cinematic experience to another level.

Rather than having you follow a predetermined story, the genius that Miyazaki is has made it possible for the players to fill in the gap created by loading screens and create their own stories. You can alter the story in any way you want using your imagination rather than having a predetermined cutscene that dictates how the story goes. When you move from an area to another area, it’s up to you, the player, to engage with the sense of adventure and create your own story.

The increased loading time is a feature to allow players to deeply engage with their own adventures by having a period of time during which they can further explore and expand their own stories.

Don’t get me wrong, you can still write your own adventure while playing, but loading screens allow the player to take a small period of rest where they don’t have to actively engage with enemies and use it to further deepen their minds.

To all of you shitters that think this will make Bloodborne less of a masterpiece it already is, think again because you are fucking wrong.